Death Palette
Face a cursed painting in a chilling week of choices
Death Palette is a compact yet unnervingly effective horror experience that turns a single, gloomy art studio into a pressure cooker of dread. You’re trapped with a cursed painting of a young girl and given seven in-game days to complete her portrait without provoking her deadly wrath. Every decision, every brush stroke, and every interaction with your surroundings inches you closer to either survival or one of many cleverly scripted deaths.
Gameplay blends point-and-tap exploration with light puzzle elements and narrative choices. You’ll scour the studio for clues, read desperate notes from previous victims, and decide how to interact with the painting and its unsettling resident. The game leans hard into psychological tension rather than pure jump scares, using silence, timing, and subtle visual cues to keep you on edge.
Visually, Death Palette embraces a sparse, hand-drawn style that suits its grim concept. The studio feels claustrophobic and oppressive, while the girl in the painting shifts just enough between scenes to make you question what you really saw. The sound design is minimal but purposeful—small effects and brief musical stings punctuate key moments, amplifying the sense of unease.
Death Palette’s biggest strength is its replay value. Multiple bad endings, different “death routes,” and small variations in the story encourage you to experiment, fail, and learn from your mistakes. Some puzzles can feel a bit trial-and-error, and players wanting deep character development may find the narrative relatively lean, but for a focused horror experience, it works.
For fans of atmospheric mystery and bite-sized scares, Death Palette delivers a tense, smartly designed story that lingers long after you close the studio door.
package name
jp.co.muse.matsuro
language(s)
English
available on

from
SleepingMuseum